Lots of news and rumors are flying around right now about developing iPhone apps using Flash Platform tools. Here’s a collection of links that I’ve found, some the official information and some information from folks who were involved in developing this cool new technology:
- First thing first: if you haven’t seen the MythHackers video about Flash on the iPhone, you must go watch it. I laughed so hard my eyes were watering.
- Aditya Bansod’s ADC article ”Developing for the Apple iPhone using Flash,” from the Product Manager who’s in charge of the Flash Platform development for iPhone effort. Includes some technicial details on how it actually works and how you build the apps.
- Adobe Labs: Apps for iPhone: Video demo and list of apps that are already in the app store today
- Adobe Labs developer FAQ: this has the most information about what this really means for developers
- Mike Chambers is, as always, a great resource for information on this topic. He has a nice summary blog post, plus I know he’s collecting questions to answer in his MAX session (on Wednesday, I believe).
- Arno Gourdol, engineering manager for Adobe AIR (and huge iPhone fan and former Apple employee) talks briefly about the underlying technology, with a focus on MAX sessions where you can learn more.
- Never one to hold back his enthusiasm, Ted Patrick has posted the source code for three different Flash Platform iPhone apps he wrote, that can be seen on the demo phones in the Adobe booth at MAX. (He says it’s four apps in the blog title, but he explains that two of them are the same app with and without hardware acceleration.)
That’s all for now. I’ll keep updating the list as I find more resources.