Topic: Flash Builder
Flash Builder 4.5 tip: Use a custom FlexUnit framework
I’ve been getting into unit testing and test-driven development a lot lately. Flash Builder has pretty nice support for FlexUnit, which I find to be the easiest way to include testing in my development workflow. However, one problem is that Flash Builder ships on a different schedule than FlexUnit, so when a new FlexUnit version […]
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“Wrap selection” - more “Burrito” template goodness
I already mentioned that I really like the new templates feature in Flash Builder “Burrito.” Last night I discovered another nice feature in the templates. I was looking through the template variables and noticed one called ${line_selection}. This variable allows you to select some lines of code and then choose a template to “wrap” around […]
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Useful Flash Builder “Burrito” keyboard shortcuts
Last night I was working through “Uncle” Bob Martin’s “Bowling Game Kata” (thanks to John Lindquist for the link). I found myself going to my mouse a lot, doing things like switching between class and test case files and right-clicking to run tests. After slowing down too many times, I dug in and found a […]
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FlashBuilder Burrito templates for Robotlegs and more
Update: thanks to Ondina’s suggestion, I’ve posted all these templates (individually and in groups) to a GitHub repository. Feel free to take them, change them, add your favorites, etc. I’m really excited about the Flash Builder “Burrito” release that was added to Adobe Labs today. Even ignoring the new mobile publishing and Hero SDK features, […]
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A busy (and exciting) May for the Flex community
In case you’ve missed the announcements, the month of May feels like it’s overflowing with community events. Here’s what’s on my schedule so far for May 2009 (And I strongly endorse these. With the possible exception of the third one =): SilvaFUG North (SF) May meeting (May 12): This is basically a pre-event for FlashCamp, […]
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Multiple AS3 classes in one file
Since you could do it in early betas of Flex 2, but can’t seem to now, some people have been wondering if it’s possible to have multiple ActionScript 3.0 classes defined in a single .as file. Here’s a look at how to do it, and why you might or might not want to.
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Darron Schall put together a quick intro to using FlexUnit in FlexBuilder 2, in case anyone else is looking for such a thing.
ActionScript 3 error checking: unit testing recommended
Some thoughts on ActionScript 3’s dynamic type checking, ultimately leading to the claim that in ActionScript 3 unit testing is even more important and useful than it might have been with previous versions of the language.
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ActionScript 3: The real syntax
Last week I posted a preview guess of what ActionScript 3 syntax would look like, based on the ECMAScript 4th edition proposal. Here are a few links to the real thing, now that it’s finally public! ActionScript 3 in the MM Labs wiki AS2 to AS3 Migration, from the AS 3 Language Reference ActionScript 3 […]
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