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	<title>Words, punctuated &#187; Flash Builder</title>
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	<link>http://probertson.com</link>
	<description>Thoughts on web development, user-centered design, code, etc. by Paul Robertson</description>
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		<title>Flash Builder 4.5 tip: easy method override</title>
		<link>http://probertson.com/articles/2011/06/27/flash-builder-4-5-tip-easy-method-override/</link>
		<comments>http://probertson.com/articles/2011/06/27/flash-builder-4-5-tip-easy-method-override/#comments</comments>
		<pubDate>Mon, 27 Jun 2011 18:57:56 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=604</guid>
		<description><![CDATA[Here&#8217;s another trick I use quite often in Flash Builder 4.5. To be honest, this feature may have been in Flash Builder 4 and I just didn&#8217;t notice it, but I discovered it with Flash Builder 4.5 (and I&#8217;ve enhanced it with templates, which are definitely a FB 4.5 feature =). If you want to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5&#8217;s &#8220;Flash Builder&#8221; templates</title>
		<link>http://probertson.com/articles/2011/06/27/flash-builder-4-5s-flash-builder-templates/</link>
		<comments>http://probertson.com/articles/2011/06/27/flash-builder-4-5s-flash-builder-templates/#comments</comments>
		<pubDate>Mon, 27 Jun 2011 18:50:06 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Code templates]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=603</guid>
		<description><![CDATA[I&#8217;ve written several articles about Flash Builder 4.5&#8217;s code templates feature. However, I got a question by email today that made me realize another aspect of templates that&#8217;s potentially confusing. Specifically, I was asked about the &#8220;Flash Builder&#8221; template category, and how to access those templates (since they don&#8217;t show up in the code hint [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Coding Productivity Features in Flash Builder 4.5 recording, notes, etc.</title>
		<link>http://probertson.com/articles/2011/06/23/coding-productivity-features-in-flash-builder-4-5-recording-notes-etc/</link>
		<comments>http://probertson.com/articles/2011/06/23/coding-productivity-features-in-flash-builder-4-5-recording-notes-etc/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 19:29:58 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=601</guid>
		<description><![CDATA[Yesterday I had the privilege of giving a session as part of Adobe Developer Week 2011, on the topic of &#8220;Coding Productivity Features in Flash Builder 4.5.&#8221; It&#8217;s pretty obvious from my recent posts that this is a topic that is important to me =). You can now view the session recording (requires Adobe ID). [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 tip: Supercharge your code hints and code completion</title>
		<link>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-supercharge-your-code-hints-and-code-completion/</link>
		<comments>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-supercharge-your-code-hints-and-code-completion/#comments</comments>
		<pubDate>Wed, 18 May 2011 04:40:39 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=546</guid>
		<description><![CDATA[I was a C# programmer for a while and I have to admit, I was spoiled by Visual Studio. Some people don&#8217;t like lots of code assistance. I&#8217;m not one of those people. Since I moved to mostly ActionScript coding I&#8217;ve been hunting for an editor that comes close to the features Visual Studio has, [...]]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 Tip: Using &#8220;selection&#8221; templates</title>
		<link>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-using-selection-templates/</link>
		<comments>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-using-selection-templates/#comments</comments>
		<pubDate>Wed, 18 May 2011 04:05:41 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Code templates]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=542</guid>
		<description><![CDATA[I&#8217;ve already written about how to use the code templates feature in Flash Builder 4.5. One less-obvious aspect of templates is that some templates behave differently if you have some characters or lines selected. For example, suppose you have one or more lines of code you&#8217;ve entered, and now you realize you want them to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 tip: Share code templates</title>
		<link>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-share-code-templates/</link>
		<comments>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-share-code-templates/#comments</comments>
		<pubDate>Wed, 18 May 2011 03:53:54 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Code templates]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=538</guid>
		<description><![CDATA[Last fall when the Flash Builder &#8220;Burrito&#8221; beta was released at MAX, I shared several templates that I created. It&#8217;s easy to share templates with others, which is great for teams or just for helping others so they don&#8217;t have to re-invent the wheel. Templates (like other settings) are not persisted between workspaces by default, [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 Tip: Customize templates and create your own</title>
		<link>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-customize-templates-and-create-your-own/</link>
		<comments>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-customize-templates-and-create-your-own/#comments</comments>
		<pubDate>Wed, 18 May 2011 03:43:08 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Code templates]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=532</guid>
		<description><![CDATA[I&#8217;ve written about using templates in Flash Builder 4.5. However, chances are you&#8217;re going to want to edit some of the templates that come with Flash Builder 4.5, and create your own. Admittedly I&#8217;ve become a bit addicted to templates, so I have a rule for myself that once I need a particular block of [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-customize-templates-and-create-your-own/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 tip: Use code templates</title>
		<link>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-use-code-templates/</link>
		<comments>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-use-code-templates/#comments</comments>
		<pubDate>Wed, 18 May 2011 03:27:35 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Code templates]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=528</guid>
		<description><![CDATA[One great feature in Flash Builder 4.5 is the Code Templates feature. I wrote about these a bit when the public beta came out last fall, but I wanted to share more about them. The templates (also known as &#8220;snippets&#8221;) feature allows you to define chunks of code that you use repeatedly. The templates show [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2011/05/17/flash-builder-4-5-tip-use-code-templates/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 tip: Use Block Selection mode</title>
		<link>http://probertson.com/articles/2011/05/16/flash-builder-4-5-tip-use-block-selection-mode/</link>
		<comments>http://probertson.com/articles/2011/05/16/flash-builder-4-5-tip-use-block-selection-mode/#comments</comments>
		<pubDate>Tue, 17 May 2011 04:52:39 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=518</guid>
		<description><![CDATA[One new feature in Flash Builder 4.5 that&#8217;s small but incredibly useful is the new block selection mode. (Sometimes known as multi-line selection mode.) This feature allows you to edit the same position in a block of lines at once. This is very useful when you&#8217;re copying and pasting a block of code and you [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2011/05/16/flash-builder-4-5-tip-use-block-selection-mode/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 tip: Quick fixes for external classes and interfaces</title>
		<link>http://probertson.com/articles/2011/05/06/flash-builder-4-5-tip-more-quick-fixes-for-external-classes-and-interfaces/</link>
		<comments>http://probertson.com/articles/2011/05/06/flash-builder-4-5-tip-more-quick-fixes-for-external-classes-and-interfaces/#comments</comments>
		<pubDate>Fri, 06 May 2011 16:18:40 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=512</guid>
		<description><![CDATA[The public beta of Flash Builder &#8220;Burrito&#8221; that was released at MAX included several &#8220;quick fix&#8221; features. For example, if you typed the name of a property or method that didn&#8217;t exist in the current class, you could hit Ctrl/Cmd+1 and create the missing item. The final release of Flash Builder takes this much farther. [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2011/05/06/flash-builder-4-5-tip-more-quick-fixes-for-external-classes-and-interfaces/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Builder 4.5 tip: Use a custom FlexUnit framework</title>
		<link>http://probertson.com/articles/2011/05/03/flash-builder-4-5-tip-use-a-custom-flexunit-sdk/</link>
		<comments>http://probertson.com/articles/2011/05/03/flash-builder-4-5-tip-use-a-custom-flexunit-sdk/#comments</comments>
		<pubDate>Tue, 03 May 2011 16:14:38 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[FlexUnit]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Unit testing]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=504</guid>
		<description><![CDATA[I&#8217;ve been getting into unit testing and test-driven development a lot lately. Flash Builder has pretty nice support for FlexUnit, which I find to be the easiest way to include testing in my development workflow. However, one problem is that Flash Builder ships on a different schedule than FlexUnit, so when a new FlexUnit version [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2011/05/03/flash-builder-4-5-tip-use-a-custom-flexunit-sdk/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>&#8220;Wrap selection&#8221; - more &#8220;Burrito&#8221; template goodness</title>
		<link>http://probertson.com/articles/2010/11/12/wrap-selection-more-burrito-template-goodness/</link>
		<comments>http://probertson.com/articles/2010/11/12/wrap-selection-more-burrito-template-goodness/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 16:04:55 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=484</guid>
		<description><![CDATA[I already mentioned that I really like the new templates feature in Flash Builder &#8220;Burrito.&#8221; Last night I discovered another nice feature in the templates. I was looking through the template variables and noticed one called ${line_selection}. This variable allows you to select some lines of code and then choose a template to &#8220;wrap&#8221; around [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/11/12/wrap-selection-more-burrito-template-goodness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Useful Flash Builder &#8220;Burrito&#8221; keyboard shortcuts</title>
		<link>http://probertson.com/articles/2010/11/12/useful-flash-builder-burrito-keyboard-shortcuts/</link>
		<comments>http://probertson.com/articles/2010/11/12/useful-flash-builder-burrito-keyboard-shortcuts/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 15:18:33 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Unit testing]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=482</guid>
		<description><![CDATA[Last night I was working through &#8220;Uncle&#8221; Bob Martin&#8217;s &#8220;Bowling Game Kata&#8221; (thanks to John Lindquist for the link). I found myself going to my mouse a lot, doing things like switching between class and test case files and right-clicking to run tests. After slowing down too many times, I dug in and found a [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/11/12/useful-flash-builder-burrito-keyboard-shortcuts/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>FlashBuilder Burrito templates for Robotlegs and more</title>
		<link>http://probertson.com/articles/2010/10/25/flashbuilder-burrito-templates-for-robotlegs-and-more/</link>
		<comments>http://probertson.com/articles/2010/10/25/flashbuilder-burrito-templates-for-robotlegs-and-more/#comments</comments>
		<pubDate>Mon, 25 Oct 2010 16:47:21 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash Builder]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=476</guid>
		<description><![CDATA[Update: thanks to Ondina&#8217;s suggestion, I&#8217;ve posted all these templates (individually and in groups) to a GitHub repository. Feel free to take them, change them, add your favorites, etc. I&#8217;m really excited about the Flash Builder &#8220;Burrito&#8221; release that was added to Adobe Labs today. Even ignoring the new mobile publishing and Hero SDK features, [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/10/25/flashbuilder-burrito-templates-for-robotlegs-and-more/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>A busy (and exciting) May for the Flex community</title>
		<link>http://probertson.com/articles/2009/05/05/a-busy-may-for-flex-community/</link>
		<comments>http://probertson.com/articles/2009/05/05/a-busy-may-for-flex-community/#comments</comments>
		<pubDate>Tue, 05 May 2009 19:57:47 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=274</guid>
		<description><![CDATA[In case you&#8217;ve missed the announcements, the month of May feels like it&#8217;s overflowing with community events. Here&#8217;s what&#8217;s on my schedule so far for May 2009 (And I strongly endorse these. With the possible exception of the third one =): SilvaFUG North (SF) May meeting (May 12): This is basically a pre-event for FlashCamp, [...]]]></description>
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		<slash:comments>2</slash:comments>
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