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	<title>Words, punctuated &#187; ActionScript</title>
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	<link>http://probertson.com</link>
	<description>Thoughts on web development, user-centered design, code, etc. by Paul Robertson</description>
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		<title>FlashBuilder Burrito templates for Robotlegs and more</title>
		<link>http://probertson.com/articles/2010/10/25/flashbuilder-burrito-templates-for-robotlegs-and-more/</link>
		<comments>http://probertson.com/articles/2010/10/25/flashbuilder-burrito-templates-for-robotlegs-and-more/#comments</comments>
		<pubDate>Mon, 25 Oct 2010 16:47:21 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash Builder]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=476</guid>
		<description><![CDATA[Update: thanks to Ondina&#8217;s suggestion, I&#8217;ve posted all these templates (individually and in groups) to a GitHub repository. Feel free to take them, change them, add your favorites, etc. I&#8217;m really excited about the Flash Builder &#8220;Burrito&#8221; release that was added to Adobe Labs today. Even ignoring the new mobile publishing and Hero SDK features, [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/10/25/flashbuilder-burrito-templates-for-robotlegs-and-more/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Robotlegs hands-on training slides and examples</title>
		<link>http://probertson.com/articles/2010/09/21/robotlegs-hands-on-training-slides-and-examples/</link>
		<comments>http://probertson.com/articles/2010/09/21/robotlegs-hands-on-training-slides-and-examples/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 16:14:37 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Frameworks]]></category>
		<category><![CDATA[Presentations]]></category>
		<category><![CDATA[Robotlegs]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=473</guid>
		<description><![CDATA[Two days ago I presented a hands-on training session at 360&#124;Flex Washington DC covering an introduction to Robotlegs and some of the common gotchas and misconceptions for people who are just getting started with Robotlegs. As I always do, I wanted to make sure and post my slides and code examples: Presentation slides (11 MB [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/09/21/robotlegs-hands-on-training-slides-and-examples/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Simple ActionScript 3 animation examples</title>
		<link>http://probertson.com/articles/2010/07/20/simple-actionscript-3-animation-examples/</link>
		<comments>http://probertson.com/articles/2010/07/20/simple-actionscript-3-animation-examples/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 16:20:34 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=449</guid>
		<description><![CDATA[Last week I spent a little time teaching some of the newer developers in our office about scripted animation in ActionScript 3. I put together a few simple demos for them, and I thought I might as well share them with the world. Note that these are basic demos so if you know pretty much [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/07/20/simple-actionscript-3-animation-examples/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Slides, examples, and links: Developing iPhone apps with the Flash Platform</title>
		<link>http://probertson.com/articles/2010/03/16/slides-and-examples-developing-iphone-apps-flash-platform/</link>
		<comments>http://probertson.com/articles/2010/03/16/slides-and-examples-developing-iphone-apps-flash-platform/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 00:57:00 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=417</guid>
		<description><![CDATA[Last week I gave a presentation at 360&#124;Flex 2010 (San Jose) on &#8220;Developing iPhone apps with the Flash Platform.&#8221; As always, I wanted to make my slides, notes, reference links, and example code available to those who were there and those who couldn&#8217;t make it: Download slides, links, and example code (3.1 MB .zip) I&#8217;ve [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/03/16/slides-and-examples-developing-iphone-apps-flash-platform/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>New project: AIR SQLite utilities</title>
		<link>http://probertson.com/articles/2010/02/03/new-project-air-sqlite-utilities/</link>
		<comments>http://probertson.com/articles/2010/02/03/new-project-air-sqlite-utilities/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 20:44:55 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Application Design]]></category>
		<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[local SQL database]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[SQL]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=367</guid>
		<description><![CDATA[I&#8217;m excited to announce that I&#8217;m &#8220;officially&#8221; releasing a new open-source project that I&#8217;ve been using on personal and work projects for over a year. For lack of a better name, I call it my &#8220;AIR SQLite utility library&#8221; The code currently contains one major piece of functionality (well, two different variations on one bit [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2010/02/03/new-project-air-sqlite-utilities/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Building iPhone apps with Flash Platform tools roundup</title>
		<link>http://probertson.com/articles/2009/10/05/building-iphone-apps-with-flash-platform-tools-roundup/</link>
		<comments>http://probertson.com/articles/2009/10/05/building-iphone-apps-with-flash-platform-tools-roundup/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 21:35:36 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Articles to remember]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Elsewhere on the web]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=340</guid>
		<description><![CDATA[Lots of news and rumors are flying around right now about developing iPhone apps using Flash Platform tools. Here&#8217;s a collection of links that I&#8217;ve found, some the official information and some information from folks who were involved in developing this cool new technology: First thing first: if you haven&#8217;t seen the MythHackers video about [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2009/10/05/building-iphone-apps-with-flash-platform-tools-roundup/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New article &#8220;Programming with the Vector class&#8221;</title>
		<link>http://probertson.com/articles/2009/09/14/programming-with-the-vector-class/</link>
		<comments>http://probertson.com/articles/2009/09/14/programming-with-the-vector-class/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 23:40:31 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Vector (typed arrays)]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=326</guid>
		<description><![CDATA[Several months ago (probably almost a year ago) I wrote an article for the Adobe Developer Connection titled &#8220;Programming with the Vector class.&#8221; As you can surely guess, the article is about the Vector class, which provides typed array functionality (an array whose elements are required to all be instances of the same data type). [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2009/09/14/programming-with-the-vector-class/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Thoughts from 360&#124;Flex day one</title>
		<link>http://probertson.com/articles/2009/05/18/thoughts-from-360flex-day-one/</link>
		<comments>http://probertson.com/articles/2009/05/18/thoughts-from-360flex-day-one/#comments</comments>
		<pubDate>Tue, 19 May 2009 03:49:21 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Elsewhere on the web]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Frameworks]]></category>
		<category><![CDATA[Sites to remember]]></category>
		<category><![CDATA[Unit testing]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=276</guid>
		<description><![CDATA[Here are a few things that stood out to me the most in this great day at the greatest Flex conference on the planet: FlexUnit 4. Wow. Big update. Very nice new features. Time to get (back) into it. (presentation by Michael Labriola) Renaun Erickson&#8217;s Structured Log Testing framework. Another great, unexpected surprise. I didn&#8217;t [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2009/05/18/thoughts-from-360flex-day-one/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Please test: updated ActionScript GZIP library with Flash Player 10 support</title>
		<link>http://probertson.com/articles/2009/02/27/actionscript-gzip-library-flash-player-10/</link>
		<comments>http://probertson.com/articles/2009/02/27/actionscript-gzip-library-flash-player-10/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 22:40:50 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=232</guid>
		<description><![CDATA[Since I first created my ActionScript GZIP library as a test of Adobe AIR&#8217;s file compression capability, the number one request I&#8217;ve received has been to add support for Flash Player-only projects. With the release of Flash Player 10 last fall, I couldn&#8217;t use the lack of player support as an excuse any more. So [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2009/02/27/actionscript-gzip-library-flash-player-10/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Undo and redo in ActionScript textfields</title>
		<link>http://probertson.com/articles/2009/02/12/undo-and-redo-in-actionscript-textfields/</link>
		<comments>http://probertson.com/articles/2009/02/12/undo-and-redo-in-actionscript-textfields/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 17:29:14 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Elsewhere on the web]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Sites to remember]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=227</guid>
		<description><![CDATA[As I&#8217;ve mentioned I&#8217;ve been doing a lot of AIR database work, so I&#8217;ve been spending literally hours a day working in my AIR SQL query runner app. The good news is that means I&#8217;ve been finding/fixing bugs and adding features! One thing I&#8217;ve been wishing for the last week or so is undo/redo functionality [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2009/02/12/undo-and-redo-in-actionscript-textfields/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Flash Player 10/Flash CS4 documentation now available</title>
		<link>http://probertson.com/articles/2008/10/14/flash-player-10-flash-cs4-documentation/</link>
		<comments>http://probertson.com/articles/2008/10/14/flash-player-10-flash-cs4-documentation/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 17:49:10 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[Elsewhere on the web]]></category>
		<category><![CDATA[Life at Adobe]]></category>
		<category><![CDATA[Pixel Bender]]></category>
		<category><![CDATA[Sites to remember]]></category>
		<category><![CDATA[Vector (typed arrays)]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=202</guid>
		<description><![CDATA[Why haven't I written anything in a while? Well, I've written lots -- just not on this site! The final Flash Player 10 and Flash CS4 documentation is out the door and live on the web. Here I've listed my favorite parts and some top-level links to help you get started with the new features in Flash Player 10.]]></description>
		<wfw:commentRss>http://probertson.com/articles/2008/10/14/flash-player-10-flash-cs4-documentation/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Flash Player 10 documentation available on labs</title>
		<link>http://probertson.com/articles/2008/05/21/flash-player-10-documentation-available-on-labs/</link>
		<comments>http://probertson.com/articles/2008/05/21/flash-player-10-documentation-available-on-labs/#comments</comments>
		<pubDate>Wed, 21 May 2008 18:08:05 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Articles to remember]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Elsewhere on the web]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=173</guid>
		<description><![CDATA[Lee Brimelow has just pointed out that the Flash Player 10 documentation is available for download on Adobe Labs. I&#8217;m excited that this is public, so I can start talking about it more &#8212; I&#8217;ve been working on the documentation for several months now =) On a personal note, the screenshot that Lee posted for [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2008/05/21/flash-player-10-documentation-available-on-labs/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>New ActionScript unit testing framework</title>
		<link>http://probertson.com/articles/2008/05/01/new-actionscript-unit-testing-framework/</link>
		<comments>http://probertson.com/articles/2008/05/01/new-actionscript-unit-testing-framework/#comments</comments>
		<pubDate>Fri, 02 May 2008 03:58:09 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Elsewhere on the web]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Frameworks]]></category>
		<category><![CDATA[Sites to remember]]></category>
		<category><![CDATA[Unit testing]]></category>

		<guid isPermaLink="false">http://probertson.com/?p=172</guid>
		<description><![CDATA[Back in November 2005 (yes, 2.5 years ago!) I wrote an article about how data types and type checking work in ActionScript. ActionScript is different than many languages, in that the ActionScript compiler can be used for compile-time type checking (or not), and at runtime it is a strongly typed language, but it also has [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2008/05/01/new-actionscript-unit-testing-framework/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Open Source Flex Visual Graph Library</title>
		<link>http://probertson.com/articles/2008/04/02/open-source-flex-visual-graph-library/</link>
		<comments>http://probertson.com/articles/2008/04/02/open-source-flex-visual-graph-library/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 17:25:40 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Elsewhere on the web]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Sites to remember]]></category>

		<guid isPermaLink="false">http://probertson.com/articles/2008/04/02/open-source-flex-visual-graph-library/</guid>
		<description><![CDATA[A couple of months ago at a SilvaFUG meeting I saw a demo of some graph visualization libraries &#8212; the kind of thing you use to create a graph showing nodes linked together according to various relationships. The current &#8220;favorite&#8221; is the Flex Visual Graph Library (FVGL) Open Source Project. Their Visual Graph explorer sample [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2008/04/02/open-source-flex-visual-graph-library/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Strongly typed arrays &#8212; coming to ActionScript near you</title>
		<link>http://probertson.com/articles/2008/03/28/vector-as3-strongly-typed-arrays-redux/</link>
		<comments>http://probertson.com/articles/2008/03/28/vector-as3-strongly-typed-arrays-redux/#comments</comments>
		<pubDate>Fri, 28 Mar 2008 21:35:52 +0000</pubDate>
		<dc:creator>Paul Robertson</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Articles by Paul]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Opinions]]></category>

		<guid isPermaLink="false">http://probertson.com/articles/2008/03/28/vector-as3-strongly-typed-arrays-redux/</guid>
		<description><![CDATA[I&#8217;ve been wanting to have strongly typed arrays in ActionScript for a long time. I was pretty excited when I read that it&#8217;s part of the EcmaScript 4th edition specification (in the form of the Vector class), and much more excited when I heard that the Vector class is being included in Flash Player &#8220;Astro&#8221; [...]]]></description>
		<wfw:commentRss>http://probertson.com/articles/2008/03/28/vector-as3-strongly-typed-arrays-redux/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
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